Capcom recently shared a pre-launch update for Monster Hunter Wilds, addressing console performance, weapon balancing, and exciting news for PC players. Let's dive into the details to see if your system is ready for the hunt!
Monster Hunter Wilds: Lower PC Specs on the Horizon
Console Performance: A Closer Look
The developers confirmed a day-one patch for PS5 Pro, enhancing the visuals. The PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K, 30fps) and "Prioritize Framerate" (1080p, 60fps) modes. Xbox Series S will run natively at 1080p, 30fps. Performance improvements, including a fixed rendering bug in the framerate mode, were also noted.While PS5 Pro enhancements were confirmed, specific details remain under wraps.
PC players will see performance vary based on hardware and settings. While initial specs were released, Capcom announced plans to lower minimum requirements for broader accessibility. Further details and potentially a PC benchmark tool are forthcoming.
A Second Open Beta? Possibly!
Capcom is considering a second open beta test, primarily for those who missed the first opportunity. However, it's important to note that this potential second beta will not include the improvements and adjustments detailed in the recent update. These changes will only be available in the full release.
The livestream also covered refinements to hitstop and sound effects for a more impactful feel, friendly fire mitigation, and weapon balancing, with particular attention given to the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.