A Marvel Rivals player's Grandmaster I achievement sparks a debate on optimal team compositions. The prevailing wisdom suggests a balanced team of two Vanguards, two Duelists, and two Strategists. However, this player contends that any team with at least one Vanguard and one Strategist is capable of victory, even showcasing success with unconventional lineups like three Duelists and three Strategists, entirely omitting Vanguards.
This unconventional approach aligns with NetEase Games' stated intention to avoid implementing a role queue system in Marvel Rivals, prioritizing player freedom in team building. While some players celebrate this flexibility, others express concerns about matches dominated by Duelists.
Community reaction to this strategy is divided. Some argue that a single Strategist is insufficient, leaving the team vulnerable when the healer is targeted. Others support the idea of experimental compositions, sharing their own experiences with success. The viability of these unconventional teams often hinges on player awareness of audio and visual cues, allowing Strategists to communicate when under pressure.
The ongoing discussion surrounding Competitive mode in Marvel Rivals extends beyond team composition. Suggestions for improvement include implementing hero bans across all ranks to enhance balance and enjoyment, and removing Seasonal Bonuses to address perceived imbalances. Despite ongoing debates, the player base remains enthusiastic about the game and eagerly anticipates Season 1 and the arrival of the Fantastic Four.