In the upcoming game *Dune: Awakening*, sandworms will play a pivotal role as a natural force within the game's ecosystem, rather than being at the beck and call of players. Unlike the iconic scenes from Frank Herbert's novels where characters could summon these colossal creatures using a thumper, this feature will not be available in the game. Instead, sandworms are designed as NPCs with their own patrol routes, schedules, and behaviors, integrated into the game's engine.
Players won't have the ability to strategically summon a sandworm near an enemy base to disrupt their plans. However, if a sandworm is already in the vicinity, players can attempt to draw its attention by moving actively through the sand or using a thumper. It's important to note that these actions do not guarantee the worm's presence in the area.
Riding sandworms, a hallmark of the Freman culture as depicted in Herbert's books and the popular Dune cinematic universe, will not be a feature in *Dune: Awakening*. The developers have cited pressure from the filmmakers behind the Dune movies as the reason for excluding this iconic activity. However, there is a glimmer of hope for fans of this feature, as the developers have mentioned that post-launch patches might introduce more content related to Freman culture, which could potentially include worm-riding mechanics. For now, though, there's no guarantee that players will get to experience this thrilling aspect of the Dune universe.
Image: steamcommunity.com
*Dune: Awakening* is set to launch on PC on May 20th, with console versions to follow later. This eagerly anticipated game promises to immerse players in the rich and dangerous world of Arrakis, where the unpredictable nature of sandworms adds an extra layer of challenge and excitement.