Home News "Schedule I Patch 5 Updates Game to Version 0.3.3f14, Content Update Coming This Weekend"

"Schedule I Patch 5 Updates Game to Version 0.3.3f14, Content Update Coming This Weekend"

Author : Thomas Apr 13,2025

Schedule I, the viral hit on Steam, continues to evolve with the release of Patch 5, bringing the game to version 0.3.3f14. This update follows the game's explosive success, which has seen it outpace sales of major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. In this drug dealer simulation, players start as small-time dealers and work their way up to becoming kingpins in the gritty city of Hyland Point, managing everything from drug manufacturing to property and business expansion.

Developed and published by the Australian indie developer Tyler, known as TVGS, the game's launch has been described as "amazing but pretty overwhelming." Tyler expressed his surprise at the game's reception on Reddit, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

Patch 5 addresses several critical issues, including employee, multiplayer, and casino bugs. It also introduces pathfinding validity checks to reduce crashes, a problem highlighted by a user named Chi Chi on Discord. The patch notes for Schedule I Update 5 version 0.3.3f14 are as follows:

Schedule I Update 5 version 0.3.3f14 patch notes:

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Tweaks/Improvements

  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible on the map app.
  • Implemented a few validity checks/failsafes for NPC pathfinding and warping. I think this was one of the primary causes of crashing on certain chipsets (thanks to Chi Chi on Discord for bringing this to my attention).
  • Refactored employee item movement behaviour to be a bit smarter.
  • Implemented NPC effects culling at a certain distance to improve performance.

Bug fixes

  • Fixed non-host clients sometimes not being able to hit/stand in blackjack.
  • Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
  • Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
  • Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
  • Fixed first-person jacket looking janky.
  • Fixed 'Master Chef' achievement being rewarded prematurely.
  • Fixed some property null references that were causing multiplayer loading/desync issues.
  • The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
  • Fixed NPC 'stay in building' behaviour sometimes causing errors for non-host players.
  • Fixed NPC voiceover emitters sometimes throwing a null reference.

Tyler has also teased that sneak peeks of the first content update, set to launch this weekend, will be shared soon. For those looking to dive deeper into the game, IGN's Schedule I guide offers comprehensive insights into mixing recipes, creating new blends for maximum profit, accessing console commands, and the fastest way to start multiplayer co-op to conquer Hyland Point with friends.