Developer Tyler has released the highly anticipated 0.3.4 update for Schedule I, following a brief testing period. The update, detailed in the Steam patch notes, marks the first major content expansion for the viral hit drug dealer simulator since its explosive early access launch on Steam on March 24.
In a Steam post, Tyler apologized for the delay in rolling out the update, explaining, "I'm still ironing out the update/testing process." He reassured players that future updates would be smoother and more timely, with larger monthly updates starting next month.
Looking ahead, Tyler outlined his priorities for addressing remaining bugs, which include ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also expressed his goal to optimize the game and achieve Steam Deck verification, using it as a performance benchmark.
For those eager to dive deeper into Schedule I, check out IGN's Schedule I guide, which covers the basics of mixing recipes, creating new blends for maximum profit, accessing console commands, and the fastest way to join multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell almost anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for now but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Enhanced phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Schedule I soared to the top of Steam's sales charts upon its launch, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, thanks to its viral spread across social media, Twitch, and YouTube. In the game, players start as small-time dealers and work their way up to becoming kingpins, managing the production and distribution of various drugs in the gritty city of Hyland Point. Players can expand their empire by acquiring properties, businesses, and hiring employees.
Developed and published by TVGS, the Australian indie developer Tyler, who goes by the moniker, described the game's explosive launch as "amazing but pretty overwhelming." In a Reddit post, Tyler shared, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."