Hungry Horrors, the upcoming roguelite deckbuilder from UK-based Clumsy Bear Studio, is set to redefine the genre with its unique twist. Instead of battling monsters, players will find themselves cooking traditional British and Irish dishes to satisfy the hunger of folklore creatures. The game has just released its first playable demo on Steam, with plans to expand to mobile and consoles in the future. While an official release date remains under wraps, you can dive into the demo now on Steam, Itch, or GOG. The developers have been actively engaging with the community, showcasing the game at events like the London Game Festival 2025.
The Steam demo offers a comprehensive preview of what's to come in Hungry Horrors. It features two handcrafted biomes, six hungry monsters to serve, two boss fights, and four NPCs for interaction. Players can also explore non-combat zones such as the Nook and the Trove, where they can regroup and refine their culinary strategies.
More About Hungry Horrors
In Hungry Horrors, you step into the shoes of a princess tasked with cooking to appease fearsome folklore creatures. The game ingeniously merges deckbuilding mechanics with culinary arts, all wrapped in a retro pixel art style with gothic undertones. The humor shines through as you concoct dishes like Bara Brith and Cranachan, catering to the finicky tastes of legendary monsters.
You'll encounter creatures like Jenny Greenteeth, the blood-thirsty swamp witch, and Black Annis, the child-snatching hag with iron claws. Fail to satisfy their cravings, and you might end up as their next meal! The challenge lies in understanding each monster's unique preferences, from Grendel's sweet tooth to Redcap's aversion to fish.
The deckbuilding aspect adds strategic depth, requiring you to mix ingredients and utilize utensils like spices and herbs to enhance your dishes. As you advance, you'll unlock new recipes, ingredients, legendary artifacts, and rescued familiars. To get a closer look at Hungry Horrors, visit their Steam page.
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